

varying	agf_highp vec3 vertOut_Color;
varying	agf_highp vec4 vertOut_fTexCoord0;
varying	agf_highp vec4 vertOut_fClipPosition;

varying	agf_highp vec3 vertOut_t;
varying	agf_highp vec3 vertOut_b;
varying	agf_highp vec3 vertOut_n;

varying	agf_highp vec3 vertOut_vNormal;
varying	agf_highp vec3 vertOut_vEye;
varying	agf_highp vec3 vertOut_vPosition; 
